ACKE HALLGREN
CONTACT@ACKEHALLGREN.COM
+46 (0)7020 222 77
I am a Lead Quest Designer on Star Wars Outlaws, currently working at Massive Entertainment in Malmö, Sweden.
I've previously worked as a Writer, Narrative Designer and Level Designer and have also released my very own solo-project; What Never Was.
I studied game art at The Game Assembly where we designed and produced small games from start to finish. Diversity and inclusivity are topics very important to me.
Video games have been my first and foremost passion since I was very young, but when not working on, or playing video games, I enjoy singing, dancing lindy-hop and other creative endeavors. I am a big fan of Star Wars and The Legend of Zelda. If you want to know more about me, feel free to send me an e-mail!
STAR WARS: OUTLAWS - 2024
Quest Designer
RAVENBOUND - 2023
Writer / Narrative Designer
SECOND EXTINCTION - 2020
Writer / Narrative Designer
RAGE 2: TERRORMANIA - 2019
Writer / Narrative Designer
RAGE 2: RISE OF THE GHOSTS - 2019
Writer / Narrative Designer
RAGE 2 - 2019
Open World Level Designer
WHAT NEVER WAS - 2019
Solo Project
THE DESCENDANT: EPISODE 5 - ULTIMATUM - 2016
Game / Level Designer
THE DESCENDANT: EPISODE 4 - CERBERUS - 2016
Game / Level Designer
TOM CLANCY'S THE DIVISION: SURVIVAL - 2016
Open World Level Designer
TOM CLANCY'S THE DIVISION - 2016
Open World Level Designer
Massive - A Ubisoft Studio |
2021 - Present
Senior Quest Designer
Avalanche Studios |
2021 - 2021
Writer / Senior Narrative Designer
Avalanche Studios |
2019 - 2021
Writer / Narrative Designer
Avalanche Studios |
2017 - 2019
Open World Level Designer
Gaming Corps |
2016 - 2017
Game / Level Designer
Massive - A Ubisoft Studio |
2011 - 2016
Open World Level Designer
2009-2011 - The Game Assembly
Game Art Program
2007-2009 - Jönköpings
Tekniska Högskola
Graphical design and webdevelopment
2004-2007 John Bauergymnasiet, Malmö
IT-mediaprogram
Fluent in Swedish and English,
both written and spoken.